The Division 2 developer, Massive Entertainment, is continuing to refine and tweak the online offering for players, and the latest patch notes unveil an ongoing effort to fix some of The Division 2‘s most frustrating issues.
The most recent patch to drop on March 22 had co-op scaling firmly in its sights, and Massive says a second and final patch will be applied to iron out any issues there.
Regular maintenance will kickstart the rollout of Update 1.7, taking place from 9:30am – 12:30am CET on Thursday.
Massive says performance improvements in the update will help address frame rate drops players have been experiencing. The skills-cooldown issue — also addressed in the last on March 23 patch — will also be looked at.
As for the scaling issue, the first patch looked at NPC damage, whereas this latest update will focus on armor value that didn’t appropriately scale when teaming up with players of different ranks.
Check out the full patch notes for The Division 2‘s Update 1.7 below.
- Fixed an issue where players were not being granted Clan XP
- Fixed an issue where daily and weekly resets would not apply to players who were offline during the time of reset
- Fixed an issue where players could lose guiding missions and access to guiding mission NPCs, making them unable to further progress
- Improved survivability of low level players against enemy NPCs when playing co-op with a player of higher level
Also detailed during the most recent State of the Game stream, a known issues impacting specific headsets where audio was lost completely, will also hopefully be looked at and fixed.