Black Ops 4 Blackout beta impressions: A breath of fresh air

Blackout’s boots-on-the-ground fundamentals keep it planted in classic Call of Duty gameplay, blended with the competitive urge afforded by the Battle Royale genre.

Read more
Modern Warfare 2 Xbox One backwards compatibility rounds out the trilogy’s return

Finally, after many, many months of campaigning and voting, Call of Duty: Modern Warfare 2 is playable on Xbox One.

Read more
More than a decade on, San Andreas’ Grove Street is still home

For the millions of others that played it relentless just as I did, the original Grove Street will always, always be home.

Read more
Fallout 76 trailer breakdown: An analysis

Let’s take a look through the trailer for Fallout 76 and see what we can dig up.

Read more
10 years on, backwards compatibility reestablishes COD4 as an ageless classic

The release of Call of Duty 4 on Xbox One via backwards compatibility shouldn’t come as much of a shock as it has.

Read more
How some major changes and a buff can turn Symmetra into one of Overwatch’s most important heroes

There are a few ways Blizzard can improve her healing and Support credentials. Here’s how.

Read more
Fortnite vs. PUBG: How Epic’s Battle Royale is owning the Battleground

Strikingly similar in concept to the point of lawsuit threats and “knock-off” allegations, Fortnite and PUBG have brought a brand-new genre to the mainstream. But which is better?

Read more
A Black Ops 4 release is fine, but only if it comes with Modern Warfare 2 Remastered

Black Ops 4 releasing in 2018 feels like a step back for a franchise on the way back, but bundling it with Modern Warfare 2 Remaster could help continue that upwards trend.

Read more
Next Overwatch event should expand on Uprising lore

All eyes have turned to the next event in Blizzard’s plan for Overwatch, and it’s clear what should be next on the agenda: Uprising 2.0.

Read more
Following the Titanfall 2 debacle, EA appears to have learned a lesson in pushing Anthem into 2019

The move into early 2019 is obviously undesirable from a gamer’s point of view, but probably sound and needed if Bioware is to both create a game that actually pleases the audience, and also sells well enough to justify EA’s investment.

Read more