Battlefield 1 is now upon us. If you’re going to head straight into the online battlefield, be sure to ready yourself before you hit the trenches. The competitive arena in the Battlefield franchise has never been for the faint of heart, and Battlefield 1 is no exception.
To help you on your way, we’ve put together a few multiplayer guides. Our Battlefield 1 classes guide is the perfect way to get started and to understand the basics of each class. We’ve also got some basic multiplayer tips for novices and newcomers to the Battlefield franchise.
This guide will focus exclusively on the weapons and gadgets of each of the four main classes: Assault, Medic, Support and Scout. Knowing which class to choose and how to balance out your loadout is fairly important if you’re to approach the multiplayer in a tactical and efficient way.
Be sure to experiment with each weapon and move between the classes to suit the interests of your squad and team.
Assault Class | Medic Class | Support Class | Scout Class
Assault Weapons & Gadgets
Primary
Automatico M1918 Factory
- Cost: 200
- Damage: 21
- Accuracy: 22
- Hip Fire: 53
- Control: 18
- RPM: 900
- Mag Size: 25/ 150
Automatico M1918 Trench
- Cost: Level 1 Assault/200
- Damage: 21
- Accuracy: 22
- Hip Fire: 80
- Control: 18
- RPM: 900
- Mag Size: 25/ 150
Automatico M1918 Storm
- Cost: Level 2 Assault/200
- Damage: 21
- Accuracy: 24
- Hip Fire: 53
- Control: 25
- RPM: 900
- Mag Size: 25 / 150
Model 10-A Factory
- Cost: Level 1 Assault/200
- Damage: 89
- Accuracy: 20
- Hip Fire: 100
- Control: 35
- RPM: 78
- Mag Size: 6 / 24
Model 10-A Hunter
- Cost: Level 3 Assault/200
- Damage: 89
- Accuracy: 25
- Hip Fire: 100
- Control: 35
- RPM: 78
- Mag Size: 6/24
Model 10-A Slug
- Cost: Level 3 Assault/200
- Damage: 88
- Accuracy: 33
- Hip Fire: 67
- Control: 35
- RPM: 78
- Mag Size: 6/ 24
MP 18 Trench
- Cost: 200
- Damage: 23
- Accuracy: 25
- Hip Fire: 80
- Control: 33
- RPM: 550
- Mag Size: 32 / 128
MP 18 Experimental
- Cost: 200
- Damage: 23
- Accuracy: 37
- Hip Fire: 53
- Control: 33
- RPM: 550
- Mag Size: 32 / 128
MP 18 Optical
- Cost: 200
- Damage: 23
- Accuracy: 31
- Hip Fire: 53
- Control: 33
- RPM: 550
- Mag Size: 32 / 128
M97 Trench Gun Backbored
- Cost: 200
- Damage: 62
- Accuracy: 20
- Hip Fire: 100
- Control: 35
- RPM: 138
- Mag Size: 5 / 35
M97 Trench Gun Sweeper
- Cost: 200
- Damage: 66
- Accuracy: 20
- Hip Fire: 100
- Control: 24
- RPM: 138
- Mag Size: 5 / 35
12g Automatic Backbored
- Cost: 200
- Damage: 43
- Accuracy: 28
- Hip Fire: 80
- Control: 26
- RPM: 257
- Mag Size: 5 / 40
12g Automatic Extended
- Cost: 200
- Damage: 43
- Accuracy: 28
- Hip Fire: 80
- Control: 18
- RPM: 257
- Mag Size: 7 / 42
12g Automatic Hunter
- Cost: 200
- Damage: 43
- Accuracy: 31
- Hip Fire: 80
- Control: 18
- RPM: 257
- Mag Size: 5 / 40
Hellriegel 1915 Factor
- Cost: 200
- Damage: 23
- Accuracy: 26
- Hip Fire: 40
- Control: 38
- RPM: 650
- Mag Size: 60 /120
Sidearm
M1911
- Cost: 150
- Damage: 44
- Accuracy: 25
- Hip Fire: 67
- Control: 35
- RPM: 300
- Mag Size: 8/40
1903 Hammerless
- Cost: 150
- Damage: 32
- Accuracy: 25
- Hip Fire: 67
- Control: 80
- RPM: 450
- Mag Size: 9/54
Gasser M170
- Cost: 150
- Damage: 70
- Accuracy: 42
- Hip Fire: 67
- Control: 13
- RPM: 180
- Mag Size: 6/24
Howdah Pistol
- Cost: 150
- Damage: 44
- Accuracy: 23
- Hip Fire: 100
- Control: 11
- RPM: 257
- Mag Size: 4/32
Mle 1903
- Cost: 150
- Damage: 38
- Accuracy: 25
- Hip Fire: 67
- Control: 73
- RPM: 360
- Mag Size: 8/56
P08 Pistol
- Cost: 150
- Damage: 39
- Accuracy: 25
- Hip Fire: 67
- Control: 53
- RPM: 300
- Mag Size: 9/45
C93
- Cost: 150
- Damage: 36
- Accuracy: 33
- Hip Fire: 67
- Control: 62
- RPM: 360
- Mag Size: 9/45
Kolibri
- Damage: 4
- Accuracy: 25
- Hip Fire: 67
- Control: 100
- RPM: 450
- Mag Size: 8/192
No.3 Revolver
- Damage: 54
- Accuracy: 33
- Hip Fire: 67
- Control: 20
- RPM: 150
- Mag Size: 6/36
Gadgets
- Dynamite
- AT Rocket Gun
- Anti-Tank Grenade
- Anti-Tank Mine
Melee
Combat Knife
- Damage: 40
- Stability: 90
- Speed: 90
Club
- Damage: 60
- Stability: 60
- Speed: 60
Shovel
- Damage: 80
- Stability: 40
- Speed: 40
Bedoiun Dagger
- Damage: 40
- Stability: 90
- Speed: 90
Compact Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
US Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Hatchet
- Damage: 80
- Stability: 40
- Speed: 40
Pickaxe
- Damage: 80
- Stability: 40
- Speed: 40
Spiked Club
- Damage: 60
- Stability: 60
- Speed: 60
Trench Mace
- Damage: 60
- Stability: 60
- Speed: 60
Medic Weapons & Gadgets
Primary
Cei-Rigotti Factory
- Damage: 43
- Accuracy: 48
- Hip Fire: 32
- Control: 51
- RPM: 300
- Mag Size: 10/80
Cei-Rigotti Optical
- Cost: 200
- Damage: 43
- Accuracy: 63
- Hip Fire: 32
- Control: 51
- RPM: 300
- Mag Size:10/80
Cei-Rigotti Trench
- Cost: Level 1 Medic
- Damage: 43
- Accuracy: 48
- Hip Fire: 53
- Control: 51
- RPM: 300
- Mag Size: 10/80
Selbstlader M1916 Factory
- Cost: 200
- Damage: 54
- Accuracy: 56
- Hip Fire: 27
- Control: 36
- RPM: 225
- Mag Size: 26/78
Selbstlader M1916 Marksman
- Cost: Level 2 Medic
- Damage: 54
- Accuracy: 83
- Hip Fire: 27
- Control: 36
- RPM: 225
- Mag Size:26/78
Selbstlader M1916 Factory
- Cost: Level 10 Medic
- Damage: 54
- Accuracy: 67
- Hip Fire: 27
- Control: 40
- RPM: 300
- Mag Size: 5/70
Selbstlader M1916 Optical
- Cost: Level 3 Medic
- Damage: 54
- Accuracy: 74
- Hip Fire: 27
- Control: 36
- RPM: 225
- Mag Size: 26/78
M1907 SL Sweeper
- Cost: 200
- Damage: 37
- Accuracy: 48
- Hip Fire: 32
- Control: 64
- RPM: 300
- Mag Size:21/84
M1907 SL Factory
- Cost: 200
- Damage: 37
- Accuracy: 48
- Hip Fire: 32
- Control: 45
- RPM: 300
- Mag Size: 21/84
M1907 SL Trench
- Cost: Level 2 Medic
- Damage: 37
- Accuracy: 48
- Hip Fire: 53
- Control: 45
- RPM: 300
- Mag Size: 21/84
Mondragon Storm
- Cost: Level 1 Medic
- Damage: 54
- Accuracy: 56
- Hip Fire: 27
- Control: 60
- RPM: 257
- Mag Size:10/80
Mondragon Optical
- Cost: Level 3 Medic
- Damage: 54
- Accuracy: 74
- Hip Fire: 27
- Control: 36
- RPM: 257
- Mag Size: 10/80
Mondragon Sniper
- Cost: Level 3 Medic
- Damage: 54
- Accuracy: 83
- Hip Fire: 27
- Control: 90
- RPM: 257
- Mag Size: 10/80
Autoloading 8 .35 Factory
- Cost: 200
- Damage: 45
- Accuracy: 48
- Hip Fire: 32
- Control: 42
- RPM: 360
- Mag Size: 5/70
Autoloading 8 .35 Extended
- Cost: Level 2 Medic
- Damage: 35
- Accuracy: 48
- Hip Fire: 32
- Control: 71
- RPM: 360
- Mag Size: 16/80
Sidearm
M1911
- Damage: 45
- Accuracy: 25
- Hip Fire: 67
- Control: 35
- RPM: 300
- Mag Size: 8/40
Auto Revolver
- Cost: 150
- Damage: 56
- Accuracy: 25
- Hip Fire: 67
- Control: 20
- RPM: 225
- Mag Size: 6/30
C96
- Cost: 150
- Damage: 37
- Accuracy: 33
- Hip Fire: 67
- Control: 53
- RPM: 300
- Mag Size: 10/50
Mle 1903
- Cost: 150
- Damage: 38
- Accuracy: 25
- Hip Fire: 67
- Control: 73
- RPM: 360
- Mag Size: 8/56
P08 Pistol
- Cost: 150
- Damage: 39
- Accuracy: 25
- Hip Fire: 67
- Control: 53
- RPM: 300
- Mag Size: 9/45
Taschenpistole M1914
- Cost: 150
- Damage: 32
- Accuracy: 25
- Hip Fire: 67
- Control: 80
- RPM: 450
- Mag Size: 9/54
C93
- Cost: Level 10 Support
- Damage: 36
- Accuracy: 33
- Hip Fire: 67
- Control: 62
- RPM: 360
- Mag Size: 9/45
Kolibri
- Cost: Level 10 Scout
- Damage: 4
- Accuracy: 25
- Hip Fire: 67
- Control: 100
- RPM: 450
- Mag Size: 8/192
No.3 Revolver
- Cost: Level 10 Assault
- Damage: 54
- Accuracy: 33
- Hip Fire: 67
- Control: 20
- RPM: 150
- Mag Size: 6/36
Gadget
- Bandage Pouch
- Medical Crate
- Rifle Grenade Fragmentation
- Rifle Grenade Smoke
- Rifle Grenade HE
- Medical Syringe
Melee
Combat Knife
- Damage: 40
- Stability: 90
- Speed: 90
Club
- Damage: 60
- Stability: 60
- Speed: 60
Shovel
- Damage: 80
- Stability: 40
- Speed: 40
Bedoiun Dagger
- Damage: 40
- Stability: 90
- Speed: 90
Compact Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
US Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Hatchet
- Damage: 80
- Stability: 40
- Speed: 40
Pickaxe
- Damage: 80
- Stability: 40
- Speed: 40
Spiked Club
- Damage: 60
- Stability: 60
- Speed: 60
Trench Mace
- Damage: 60
- Stability: 60
- Speed: 60
Support Weapons & Gadgets
Primary
Lewis Gun Low Weight
- Damage: 24
- Accuracy: 35
- Hip Fire: 32
- Control: 58
- RPM: 480
- Mag Size: 47/141
Lewis Gun Suppressive
- Damage: 24
- Accuracy: 68
- Hip Fire: 32
- Control: 73
- RPM: 480
- Mag Size: 97/194
Lewis Gun Optical
- Cost: Level 3 Support
- Damage: 24
- Accuracy: 43
- Hip Fire: 32
- Control: 58
- RPM: 480
- Mag Size: 47/141
M1909 Benét-Mercié Storm
- Cost: 200
- Damage: 27
- Accuracy: 43
- Hip Fire: 32
- Control: 78
- RPM: 450
- Mag Size: 30/120
M1909 Benét-Mercié Telescopic
- Cost: Level 1 Support
- Damage: 27
- Accuracy: 89
- Hip Fire: 32
- Control: 78
- RPM: 450
- Mag Size: 30/120
M1909 Benét-Mercié Optical
- Cost: Level 3 Support
- Damage: 27
- Accuracy: 45
- Hip Fire: 32
- Control: 56
- RPM: 450
- Mag Size: 30/120
Madsen MG Trench
- Cost: Level 2 Support
- Damage: 27
- Accuracy: 28
- Hip Fire: 60
- Control: 34
- RPM: 540
- Mag Size: 31/124
Madsen MG Low Weight
- Cost: 200
- Damage: 27
- Accuracy: 28
- Hip Fire: 40
- Control: 34
- RPM: 540
- Mag Size: 31/124
Madsen MG Storm
- Cost: Level 1 Support
- Damage: 27
- Accuracy: 30
- Hip Fire: 40
- Control: 49
- RPM: 540
- Mag Size: 31/124
Madsen MG Trench
- Cost: Level 2 Support
- Damage: 27
- Accuracy: 28
- Hip Fire: 60
- Control: 34
- RPM: 540
- Mag Size: 31/124
Bar M1918 Trench
- Cost: Level 2 Support
- Damage: 27
- Accuracy: 30
- Hip Fire: 60
- Control: 29
- RPM: 600
- Mag Size: 20/120
Bar M1918 Storm
- Cost: Level 3 Support
- Damage: 27
- Accuracy: 33
- Hip Fire: 40
- Control: 42
- RPM: 600
- Mag Size: 20/120
Bar M1918 Telescopic
- Cost: Level 3 Support
- Damage: 27
- Accuracy: 66
- Hip Fire: 40
- Control: 58
- RPM: 600
- Mag Size: 20/120
MG15 n.A. Low Weight
- Cost: Level 1 Support
- Damage: 27
- Accuracy: 33
- Hip Fire: 27
- Control: 42
- RPM: 500
- Mag Size: 100/200
MG15 n.A. Storm
- Cost: Level 2 Support
- Damage: 27
- Accuracy: 36
- Hip Fire: 27
- Control: 61
- RPM: 500
- Mag Size:100/200
MG15 n.A. Suppressive
- Cost: Level 3 Support
- Damage: 27
- Accuracy: 51
- Hip Fire: 27
- Control: 70
- RPM: 500
- Mag Size: 200/400
Huot Automatic Low Weight
- Cost: Level 10 Support
- Damage: 24
- Accuracy: 40
- Hip Fire: 32
- Control: 53
- RPM: 475
- Mag Size: 26/130
Sidearm
M1911
-
- Cost: 150
- Damage: 44
- Accuracy: 25
- Hip Fire: 67
- Control: 35
- RPM: 300
- Mag Size: 8/40
Bulldog Revolver
- Cost: 150
- Damage: 50
- Accuracy: 25
- Hip Fire: 67
- Control: 20
- RPM: 257
- Mag Size: 6/36
Mle 1903
-
- Cost: 150
- Damage: 38
- Accuracy: 25
- Hip Fire: 67
- Control: 73
- RPM: 360
- Mag Size: 8/56
Modello 1915
- Cost: 150
- Damage: 32
- Accuracy: 25
- Hip Fire: 80
- Control: 67
- RPM: 450
- Mag Size: 9/54
P08 Pistol
- Cost: 150
- Damage: 39
- Accuracy: 25
- Hip Fire: 67
- Control: 53
- RPM: 300
- Mag Size: 9/45
Repetierpistole M1912
- Cost: 150
- Damage: 39
- Accuracy: 25
- Hip Fire: 67
- Control: 53
- RPM: 360
- Mag Size: 8/48
C93
- Cost: Level 10 Support
- Damage: 36
- Accuracy: 33
- Hip Fire: 67
- Control: 62
- RPM: 360
- Mag Size: 9/45
Kolibri
- Level 10 Scout
- Damage: 4
- Accuracy: 25
- Hip Fire: 67
- Control: 100
- RPM: 450
- Mag Size: 8/192
No.3 Revolver
- Cost: 150
- Damage: 54
- Accuracy: 33
- Hip Fire: 67
- Control: 20
- RPM: 150
- Mag Size: 6/36
Gadget
- Tripwire Bomb – HE
- Tripwire Bomb – Gas
- Tripwire Bomb – Incendiary
- Ammo Crate
- Ammo Pack
Melee
Combat Knife
- Damage: 40
- Stability: 90
- Speed: 90
Club
- Damage: 60
- Stability: 60
- Speed: 60
Shovel
- Damage: 80
- Stability: 40
- Speed: 40
Bedoiun Dagger
- Damage: 40
- Stability: 90
- Speed: 90
Compact Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
US Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Hatchet
- Damage: 80
- Stability: 40
- Speed: 40
Pickaxe
- Damage: 80
- Stability: 40
- Speed: 40
Spiked Club
- Damage: 60
- Stability: 60
- Speed: 60
Trench Mace
- Damage: 60
- Stability: 60
- Speed: 60
Scout Weapons & Gadgets
Primary
SMLE MKIII Sharshooter
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 53
- Mag Size: 10/30
Gewehr 98 Marksman
- Cost: Level 3 Scut
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 50
- Mag Size: 5/30
Gewehr 98 Sniper
- Cost: Level 3 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 50
- Mag Size: 5/30
Gewehr 98 Infantry
- Cost:
- Damage:
- Accuracy:
- Hip Fire:
- Control:
- RPM:
- Mag Size:
Gewehr 98 Carbine
- Cost:
- Damage:
- Accuracy:
- Hip Fire:
- Control:
- RPM:
- Mag Size:
Gewehr 98 Infantry
- Cost: Level 2 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 50
- Mag Size: 5/30
Gewehr M. 95 Infantry
- Cost: 200
- Damage: 75
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 67
- Mag Size: 5/30
Gewehr M. 95 Carbine
- Cost: Level 1 Scout
- Damage: 75
- Accuracy: 100
- Hip Fire: 30
- Control: 50
- RPM: 67
- Mag Size: 5/30
Gewehr M. 95 Marksman
- Cost: Level 3 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 50
- Mag Size: 5/30
Russian 1895 Infantry
- Cost: Level 3 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 56
- Mag Size: 5/30
Russian 1895 Trench
- Cost: Level 1 Scout
- Damage: 58
- Accuracy: 100
- Hip Fire: 30
- Control: 50
- RPM: 124
- Mag Size: 5/40
Russian 1895 Sniper
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 56
- Mag Size: 5/30
SMLE MKIII Infantry
- Cost:
- Damage:
- Accuracy:
- Hip Fire:
- Control:
- RPM:
- Mag Size:
SMLE MKIII Carbine
- Cost: Level 3 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 30
- Control: 50
- RPM: 53
- Mag Size: 10/30
M1903 Experimental
- Cost: Level 1 Scout
- Damage: 23
- Accuracy: 33
- Hip Fire: 27
- Control: 90
- RPM: 450
- Mag Size: 41/123
M1903 Sniper
- Cost: Level 3 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 18
- Control: 50
- RPM: 51
- Mag Size: 5/30
Martini-Henry Infantry
- Cost: Level 10 Scout
- Damage: 100
- Accuracy: 100
- Hip Fire: 20
- Control: 50
- RPM: 24
- Mag Size: 1/30
Sidearm
M1911
- Cost: 150
- Damage: 44
- Accuracy: 25
- Hip Fire: 67
- Control: 35
- RPM: 300
- Mag Size: 8/40
Bodeo 1889
- Cost 150
- Damage 62
- Accuracy: 37
- Hip Fire: 67
- Control: 16
- RPM: 225
- Mag Size: 6/24
Frommer Stop
- Cost: 150
- Damage: 32
- Accuracy: 25
- Hip Fire: 67
- Control: 80
- RPM: 450
- Mag Size: 8/56
Mars Automatic
- Cost:150
- Damage:57
- Accuracy: 56
- Hip Fire: 67
- Control: 20
- RPM: 200
- Mag Size:
Mle 1903
- Cost: 150
- Damage: 38
- Accuracy: 25
- Hip Fire: 67
- Control: 73
- RPM: 360
- Mag Size: 8/56
P08 PistolC93
- Cost: 150
- Damage: 39
- Accuracy: 25
- Hip Fire: 67
- Control: 53
- RPM: 300
- Mag Size: 9/45
Kolibri
- Damage: 4
- Accuracy: 25
- Hip Fire: 67
- Control: 100
- RPM: 450
- Mag Size: 8/192
No.3 Revolver
- Damage: 54
- Accuracy: 33
- Hip Fire: 67
- Control: 20
- RPM: 150
- Mag Size: 6/36
Gadget
- Flare Gun – Spot
- K Bullets
- Flare Gun – Flash
- Spotting Scope
Melee
Combat Knife
- Damage: 40
- Stability: 90
- Speed: 90
Club
- Damage: 60
- Stability: 60
- Speed: 60
Shovel
- Damage: 80
- Stability: 40
- Speed: 40
Bedoiun Dagger
- Damage: 40
- Stability: 90
- Speed: 90
Compact Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
US Trench Knife
- Damage: 40
- Stability: 90
- Speed: 90
Hatchet
- Damage: 80
- Stability: 40
- Speed: 40
Pickaxe
- Damage: 80
- Stability: 40
- Speed: 40
Spiked Club
- Damage: 60
- Stability: 60
- Speed: 60
Trench Mace
- Damage: 60
- Stability: 60
- Speed: 60