The Division 2 patch notes: Update fixes Supply Drop exploit, Skills issue The Division 2 patch notes: Update fixes Supply Drop exploit, Skills issue
The latest patch notes for The Division 2 lift the lid on how much the game is changing. The Division 2 patch notes: Update fixes Supply Drop exploit, Skills issue

The Division 2 developer, Massive Entertainment, is working hard to improve the game, and the latest patch notes lift a lid on just how much is changing on a constant basis.

The game was taken offline temporarily earlier today to launch the patch so the developer could address some key bugs impacting the game.

the division 2 patch notes

The update was not scheduled — and as such prompted many a player to reach out over social media to see what’s happening — however it comes at just the right time for the game.

Reports of bugs, glitches, crashes and exploits were blanketing what has otherwise been a strong launch for a so-far well-received game.

the division 2 patch notes

One such exploit was gaining quite a bit of notoriety within the Division community: it allowed players to constantly loot Supply Drops over and over again, nagging Gold items in the process.

Some frustrating bugs and crashes have also been looked at: one such crash occurred whenever the Assault Drone was deployed while in a squad.

the division 2 patch notes

Skills have also been the cause of frustration for some players, with the cool down timer and deployment not always working as expected.

Massive is aiming to keep downtime to a minimum over the next few days, but we should probably expect further updates as the developer looks to refine The Division 2.

Check out the full patch notes below.

Bug fixes

  • Implemented a fix that should reduce occurrences of client crashes when using skills
  • Fixed an issue where players could be stuck in the wrong World Tier if they completed Strongholds without meeting the required Gear Score while in a group
  • Fixed an issue where players wouldn’t be able to talk to agent Kelso at the Castle Settlement
  • Fixed an issue where players could obtain multiple Ivory Keys from the same source
  • Fixed an issue where map progress would not be saved when completing Open World activities and Side missions in another players’ instance.
  • Fixed an exploit that allowed players to loot Supply Drops multiple times
  • Fixed a bug where players could buy blueprints repeatedly at the vendors by logging out and back in
  • Fixed an issue where combining the Dialed in talent with the Emet Mask could lead to greatly increased Accuracy and Stability


Gaetano Prestia Editor in Chief

Gaetano loves Doritos and always orders Mountain Dew with his KFC. He's not sorry. He also likes Call Of Duty, but would much rather play Civ. He hates losing at FIFA, and his pet hate is people who recline their seat on short-haul flights.