Vehicle units are a necessity in any balanced army. There is good variation for both factions, as well as a number of extremely effective upgrades.
Vehicle units are particularly useful as they generally have a quick build time, at least compared to air units.

Infantry Units | Vehicle Units | Air Units | Hero Units | Super Units | Ultimate Units
UNSC Vehicle Units
Global Upgrades
Vehicle Upgrade I
- Description: Damage boosted by 10%. Health Boosted by 10%.
- Tech Level: 2
- Population Requirement:
- Supply Cost:
- Energy Cost: 500
- Build Time: 60 seconds
Vehicle Upgrade II
- Description: Damage boosted by 20%. Health Boosted by 20%.
- Tech Level: 2
- Population Requirement:
- Supply Cost:
- Energy Cost: 750
- Build Time: 80 seconds
Vehicle Upgrade III
- Description: Damage boosted by 30%. Health Boosted by 30%.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 1000
- Build Time: 100 seconds
Jackrabbit
Training
- Tech Level: 0
- Population Requirement: 2
- Supply Cost: 210
- Energy Cost: N/A
- Build Time: 21 seconds
Research
Mini-Frag Launcher
- Description: Adds a weapon to the Jackrabbit.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 200
- Build Time: 25 seconds
Support Drone
- Description: Equips drone, improves line of sight, detects cloaked units
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 300
- Build Time: 30 seconds
Warthog
Training
- Tech Level: 2
- Population Requirement: 4
- Supply Cost: 250
- Energy Cost: N/A
- Build Time: 24 seconds
Research
Gauss Cannon
- Description: Increase damage and range.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 750
- Build Time: 30 seconds
Wolverine
Training
- Tech Level: 2
- Population Requirement: 4
- Supply Cost: 150
- Energy Cost: 170
- Build Time: 15 seconds
Research
No research.
Kodiak
Training
- Tech Level: 2
- Population Requirement: 6
- Supply Cost: 500
- Energy Cost: N/A
- Build Time: 35 seconds
Research
No research.
Scorpion
Training
- Tech Level: 3
- Population Requirement: 7
- Supply Cost: 650
- Energy Cost: 50
- Build Time: 44 seconds
Research
Canister Shell
- Description: Area attack and increased strength against ground units.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 900
- Build Time: 30 seconds
Banished Vehicle Units
Global Upgrades
Vehicle Upgrade I
- Description: Damage boosted by 10%. Health Boosted by 10%.
- Tech Level: 2
- Population Requirement:
- Supply Cost:
- Energy Cost: 500
- Build Time: 60 seconds
Vehicle Upgrade II
- Description: Damage boosted by 20%. Health Boosted by 20%.
- Tech Level: 2
- Population Requirement:
- Supply Cost:
- Energy Cost: 750
- Build Time: 80 seconds
Vehicle Upgrade III
- Description: Damage boosted by 30%. Health Boosted by 30%.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 1000
- Build Time: 100 seconds
Chopper
Training
- Tech Level: 1
- Population Requirement: 3
- Supply Cost: 270
- Energy Cost: N/A
- Build Time: 23 seconds
Research
Shrapnel Rounds
- Description: Adds explosive rounds.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 450
- Build Time: 30 seconds
Ghost
Training
- Tech Level: 1
- Population Requirement: 3
- Supply Cost: 250
- Energy Cost: N/A
- Build Time: 23 seconds
Research
Vehicle Shielding
- Description: Gains a shield.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 450
- Build Time: 30 seconds
Marauder
Training
- Tech Level: 2
- Population Requirement: 5
- Supply Cost: 400
- Energy Cost: N/A
- Build Time: 26 seconds
Research
Thick Hide
- Description: Greatly increases armor.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 700
- Build Time: 30 seconds
Reaver
Training
- Tech Level: 2
- Population Requirement: 5
- Supply Cost: 175
- Energy Cost: 225
- Build Time: 20 seconds
Research
No research available.
Locust
Training
- Tech Level: 2
- Population Requirement: 4
- Supply Cost: 150
- Energy Cost: 150
- Build Time: 25 seconds
Research
No research available.
Wraith
Training
- Tech Level: 3
- Population Requirement: 6
- Supply Cost: 550
- Energy Cost: 40
- Build Time: 36 seconds
Research
Scorch Mortar
- Description: Shots continue cause damage after impact.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 850
- Build Time: 30 seconds
Infantry Units | Vehicle Units | Air Units | Hero Units | Super Units | Ultimate Units