Call of Duty Mobile‘s release on iOS and Android is fast approaching, with the highly anticipated mobile game now entering closed beta, exclusively in India. At this stage we don’t have word or dates on when the beta will hit North America or Europe — if at all — but thanks to the wonders of the internet we can confirm what maps will be in the game (at its early stages, at least) ahead of its inevitable release across the globe.
Activision has long been touting Call of Duty Mobile as the definitive Call of Duty experience for mobile devices and portable gaming, and it’s difficult to really take the publisher’s word for it considering the franchise’s not-so-impressive history on portable devices. However, all signs point to Call of Duty Mobile being an impressive showcase of the best of Call of Duty, and the current range of maps on offer stand to get the game off to a good start among the Call of Duty faithful.
Let’s take a look at the confirmed maps for Call of Duty Mobile that we know of so far.
Crash
First Seen in Call of Duty 4: Modern Warfare

Killhouse
First Seen in Call of Duty 4: Modern Warfare

Hijacked
First Seen in Call of Duty: Black Ops II

Nuketown
First Seen in Call of Duty: Black Ops

Standoff
First Seen in Call of Duty: Black Ops 2

Crossfire
First Seen in Call of Duty 4: Modern Warfare

Firing Range
First Seen in Call of Duty: Black Ops

Raid
First Seen in Call of Duty: Black Ops II

suli559 .
Sunday 19th of May 2019
I played the beta and I had mixed feelings about it, they have the auto shoot feature which completely defeats the purpose of a CoD game. PUBG mobile doesnt even have that feature and I strongly believe neither should CoD mobile, SMG and Shotgun run and gunners were having a field day in the game, just run around and aim at people and let the game do the shooting for you, cheap stuff I tell ya.
Nick Motsarsky
Monday 20th of May 2019
Is there any controller support?
Gaetano Prestia
Sunday 19th of May 2019
Interesting, I suspected the auto-lock feature may impact the experience in the negative. Is there an ability to enter a lobby that has assists turned off? Thanks for your comment btw!