Blizzard sounded-off last week on mouse and keyboard support for Overwatch on console, and now Xbox has responded.
Speaking on the Battle.net forums, Overwatch game director, Jeff Kaplan, said the development team didn’t like the use of such devices on console.
“The Overwatch team objects to the use of mouse and keyboard on console,” he said at the time.
Interestingly, using such a device isn’t a bannable defense — not that it should be — despite the improved accuracy it causes for the player. It’s clear that such a device would offer a substantial boost to precision aiming, certainly better than what’s capable with a controller.
That would unbalance the competitive nature of the game according to Kaplan, and he’s expressed his disapproval.
“We have contacted both first-party console manufacturers and expressed our concern about the use of mouse and keyboard and input conversion devices,” he said.
Ideally, Blizzard would like to see console manufacturers either diasallow mouse and keyboard all together — as well as input conversion devices — or, alternatively, openly and easily support mouse and keyboard for all players.
“I encourage you to reach out to the hardware manufacturers and express your concerns,” Kaplan said, hinting that Blizzard has its hands tied without the support of the console manufacturers. “But please do so in a productive and respectful way.”
A fan reached out to Xbox head, Phil Spencer, asking whether he thought mouse and keyboard use on console led to an unfair advantage.
“Clearly in some cases mouse and keyboard is an advantage,” Spencer said. “I’m a fan of giving the tools to studios and they’ll do what’s best for their games.”
The Xbox One doesn’t currently support keyboard and mouse, Spencer hinted recently that it could yet come in the future.
“It won’t be there at launch but this is support we’d like to add as it comes to the Xbox platform,” he said when asked if Halo Wars 2 would support mouse and keyboard on Xbox One.