World Of Final Fantasy battle system guide: How to unlock every champion World Of Final Fantasy battle system guide: How to unlock every champion
World Of Final Fantasy offers a varied and diverse battle system. Battles can occur at almost any time, and under any circumstance: understand and... World Of Final Fantasy battle system guide: How to unlock every champion

World Of Final Fantasy offers a varied and diverse battle system. Battles can occur at almost any time, and under any circumstance: understand and knowing how to respond in a variety of different situations is certainly going to help you on your journey.

Random encounters are generally the most common types of battles you’ll come across, and these normally happen when you take on the challenge of exploring a dungeon. You’ve also got to be prepared for the occasional boss battle!

The best thing about World Of Final Fantasy is the randomness of the experience, and the combat screen can pop up and thrust you into battle when you least expect. That’s why you need to be prepared before jumping in.

Before we get into how you can unlock every Champion, let’s take a look at battle basics.

Battle Menus

In World Of Final Fantasy, there are two different menu styles: Basic and Classic. You can change these by press L1 during battle. The default menu can be configured in the Config menu.

BASIC

If you like a fast, free-flowing experience, then this is the menu for you. It’s suited to more experienced players, with abilities mapped to the face buttons, meaning you can quickly execute your game plan as soon as you enter into battle. It works well when combined with Active Mode.

CLASSIC

If you’re looking for the full, deep experience, then the Classic menu is for you. It offers every possible action, making it an incredibly intimidating, yet detailed and useful system to use. You’ll have to think on your feet and respond promptly in order to succeed, meaning you’ll need a better all-round knowledge of the mechanics.

 

Battle Modes

Battles Modes can be changed with a little configuration in the Config menu. Don’t be afraid to switch things up after a few hours if you feel the default method isn’t to your liking.

There are three Battle Modes in World Of Final Fantasy:

ACTIVE

The Active mode is, as the name suggests, incredibly active. All characters will take their turn without so much as a hesitation, meaning you could be attacked by an enemy while you’re planning your own attack! If you want a fast, free-flowing experience, not to mentioned plenty of challenge, then this is the mode for you.

SEMI-ACTIVE

This mode’s functionality depends entirely on the battle menu that you’re using. It allows you to switch on the fly, making for a very versatile battle system. Enemies will either wait for you to finish your turn before attacking, or attack without waiting, in Classic and Basic menus, respectively.

WAIT

If you’re the type of player that likes to strategise a bit more and apply some tactics to your battle decisions, then this is the mode for you. Time will stop for every part member, allow you to think how to approach the next turn.

 

Action Points

Action Points (AP) are use up when you use specific abilities. Generally speaking, the higher up the power tier you go, the more AP you stand to use when executing that abilities.

How To Refill Your AP Meter

  1. Switch between party members to allow the current character’s AP to refill
  2. Use Charge, which can replenish AP
  3. Some abilities can turn damage into AP
  4. Learn about your enemies and their weak spots: hitting a “Weak” spot will grant AP.

 

Elements

There are eight elements in World Of Final Fantasy:

  • Fire
  • Ice
  • Thunder
  • Wind
  • Water
  • Earth
  • Light 
  • Dark

 

Statuses

STATUS AILMENTS

These inflict negative effects on party enemies or enemies in the midst of battle.

Poison

  • HP drops with each turn

Confusion

  • The character loses all control and may hit part members during attack

Sleep

  • The character falls asleep for a short period and must be undone using an item or magic spell.

Blindness

  • Physical attack accuracy decreases.

Oblivion

  • Can’t use any abilities.

Berserk

  • Character only automatically attacks over and over again.

Slow

  • Speed is decreased dramatically, reducing turns.

Death

  • Character has 30 seconds before they die.

STATUS CHANGES

These can be either positive or negative.

Stun

  • Character is stunned.

Protect

  • Take less damage from physical attacks.

Shell

  • Take less damage from magical attacks.

Reflect

  • Magic attacks sent back to caster.

Regen

  • Character HP increases when hit with Poison.

Haste

  • Character speed increases.

Bravery

  • Physical strength increased.

Faith

  • Magic damage increased.

KO

  • Character knocked out until revived.

 

How to unlock champions

Champions in World Of Final Fantasy are a group of special individuals that have come alive and awakened to once again become heroes of Grymoire. If ever you’re struggling in a battle, these Champions can be your saviour and really turn things in your favour!

As you play through the main mission, you’ll gain access to Champion Media, which can be purchased in the Girls’ Tearoom. You can carry up to three of these medals into battle.

Once you do head into battle, be sure to keep an eye on the Champion Gauge, which is in the Basic battle menu. If it rises completely, you get yourself a star, three of which will allow you to call in another Champion at the core of one or two stars.

Warrior of Light (Oversoul)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestows defense to all allies.
  • When to Purchase: Meet The Girl Who Forgot Her Name in Chapter 5
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Refia (Healing Light)

  • Ability: (All) Restore HP and remove status ailments/stun.
  • When to Purchase: Reach the start of Chapter 8
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Tifa (Final Heaven)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestows strength to all allies.
  • When to Purchase: Finish Chapter 10
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Snow (Sovereign Fist)

  • Ability: (All) Inflict magical ice damage. Bypasses defense. Also bestows defense to all allies.
  • When to Purchase: Finish Chapter 12
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Lightning (Gestalt Drive)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestows strength to all allies.
  • When to Purchase: Finish Chapter 13 (then escape the underground prison to be able to get back to the Girl’s Room)
  • Total Star Cost: 2
  • Arma Gems Cost: 2

Squall (Lion Heart)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestows accuracy to all allies.
  • When to Purchase: Finish Chapter 14
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Shelke (Countertek)

  • Ability: (All) Restore HP and remove all negative status effects. Also removes positive status effects from enemies.
  • When to Purchase: Finish Chapter 15
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Bartz (Clash on Big Bridge)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestows accuracy/evasion to all allies.
  • When to Purchase: Finish Chapter 16
  • Total Star Cost: 2
  • Arma Gems Cost: 2

Cloud (Omnislash)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestows strength to all allies.
  • When to Purchase: Finish Chapter 17
  • Total Star Cost: 2
  • Arma Gems Cost: 2

Celes (Runic)

  • Ability: (Single) Inflict magical ice damage/oblivion. Bypasses defense. Also restores AP to all allies.
  • When to Purchase: Finish Chapter 17
  • Total Star Cost: 2
  • Arma Gems Cost: 2

Tidus (Blitz Ace)

  • Ability: (Single) Inflict neutral physical damage. Bypasses defense. Also bestowsevasion to all allies.
  • When to Purchase: Finish Chapter 18
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Shantotto (Magic Burst!)

  • Ability: (Single) Inflict magical damage. Bypasses defense. Also bestows magic to all allies.
  • When to Purchase: Finish Chapter 18
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Yuna (Sending)

  • Ability: (All) Revive KO’d allies and fully restore HP.
  • When to Purchase: Receive the airship in Chapter 20
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Terra (Magitek Laser)

  • Ability: (Single) Inflict neutral magical damage. Bypasses defense. Also bestows magic to all allies.
  • When to Purchase: Receive the airship in Chapter 20
  • Total Star Cost: 1
  • Arma Gems Cost: 2

Daniel Soul

I eat souls for breakfast and play Dark Souls for a living. Starting my second playthrough as Deprived class. I am better than you. At Dark Souls. And probably also life.

No comments so far.

Be first to leave comment below.