The gaming landscape just shifted in a big way. In a surprise move that sent shockwaves across social media and forums, Helldivers 2, one of the most successful PlayStation titles of 2024, is officially making its way to Xbox later this year. Naturally, this fuels the discussion: Are we at the beginning of a new era of PlayStation exclusives landing on Xbox consoles?
Live service makes the case
Let’s start with the facts. Helldivers 2 is a co-op shooter with live service elements, and that’s key. Live service games thrive on large player bases, consistent engagement, and a steady influx of players. Locking them down to just a single ecosystem like PlayStation limits that growth potential. Xbox, with its massive and highly engaged install base (not to mention a live services-friendly infrastructure via Game Pass), is a no-brainer partner here.

Honestly, this move felt inevitable. Multiplayer-focused live service games need to be everywhere: PlayStation, Xbox, and PC, sometimes even Nintendo if the stars align. Expanding the Helldivers 2 audience helps everyone: players get better matchmaking, Arrowhead (the game’s developer) gets recurring revenue, and Sony benefits from stronger publishing numbers.
So what’s next? Expect more multiplayer … for now
If you’re hoping to see Bloodborne or Demon’s Souls pierce the Xbox veil anytime soon, don’t hold your breath. Both games are deeply tied to the PlayStation identity, and there’s been virtually no movement on bringing either to even the PC, much less Xbox. You’d think that by now, we’d have seen a Bloodborne PS5 upgrade, at the very least. But nope, nothing. That’s probably all the signal we need to know that these titles are staying put.
Same goes for Sony’s big story-driven exclusives like Spider-Man. These are tentpole narratives: the types of games Sony actively markets as must-own PlayStation experiences. They’re system sellers, especially for single-player purists. Bringing them over to Xbox would arguably dilute the perceived value of owning a PlayStation in the first place.
There’s still hope for older titles
But, and it’s a big but, things do change. If Helldivers 2 sells well on Xbox — and let’s be real, it probably will — then there’s room for Sony to explore older, less monetised exclusives. We’re talking about stuff like the original Marvel’s Spider-Man (2018). If the goal becomes keeping old IPs relevant or building buzz for upcoming sequels, ports can be part of the strategy.
The real clue here is hidden in a recent corporate rebranding: Sony changed the name of its publishing arm from PlayStation PC LLC to PlayStation Publishing LLC. That alone suggests they are widening the scope: not just a PC push, but maybe something wider.
Future-proof or future-picky?
Then there’s the next-generation question. Could Sony be future-proofing for a potential scenario where Xbox’s next hardware plays PC ports better than the PS5 Pro? If Sony wants in on multi-platform publishing while still supporting PS5 as their flagship console, they might have to think strategically about how many of their games make the leap.
If the Xbox Next Gen console ends up outpacing PS5 in specs, and becomes the go-to version for multiplats and PC ports? That presents a powerful incentive to rethink where those exclusives go. On the flip side, if Xbox’s current generation sales continue to stagnate, Sony might not even feel the pressure to port anything substantial over.
Personal (and probably unrealistic) picks
Look, if I could cherry-pick just one PlayStation game to come to Xbox, it’d be Insomniac’s Spider-Man. The combat, the traversal, the storytelling … it’s one of the best superhero games ever made, period. It’d shred on Series X. But the odds? Slim to none.
As a FromSoftware fan, I’d do unspeakable things to get Bloodborne or Demon’s Souls on Xbox, but with no PC port, no PS5 upgrade, and no whispers of such a move, those dreams are probably DOA. It just doesn’t look like Sony wants those legacy titles off the PlayStation leash.
The bottom line: More are coming, but not what you think
The road ahead is pretty clear: live service games are the first wave. They’re the easiest to justify and bring the least risk to Sony in terms of brand identity. Following Helldivers 2, don’t be shocked if you see future PlayStation multiplayer experiences like Fairgame$ (if it is ever released) arrive on Xbox, maybe not at launch, but close.
Meanwhile, don’t expect sacred cows like God of War, Ghost of Tsushima, or The Last of Us to cross the great divide anytime soon. Unless, of course, Sony’s broader publishing ambitions continue to evolve.
One thing’s for sure: Helldivers 2 isn’t a one-off. It’s the start of something bigger, and we’ll be watching closely.
Which PlayStation exclusive would you most like to see come to Xbox platforms? Sound off in the comments below!