We’v seen it climb past 20 million, and then 25 million. Now Blizzard’s multiplayer juggernaut Overwatch has joined the 30 million players club.
That’s a staggering figure for a new IP franchise that was released less than a year ago.
Being one of the year’s best games certainly helps build up such a huge community, propelling Overwatch firmly into the “most played” games category.
Blizzard’s team-based shooter has cracked the 20 million player milestone back in October, quite the achievement considering the number of blockbuster games released since Overwatch’s May launch.
More than 30 million players have charged into Overwatch!
Thanks for grouping up with us, heroes. We couldn't ask for a better team. ? pic.twitter.com/j2lRsUtpnd
— Overwatch (@PlayOverwatch) April 28, 2017
By January it had cracked 25 million, and we looked at 25 reasons why the game is so popular.
Most impressive about Overwatch’s achievement is that it’s a premium-priced game, and despite being multiplayer-only, it’s managed to burst through the sales ceiling to do what so many other triple-A games sweat about.
Destiny has a similar claim to fame, having built up a community of 30 million players, although over a much longer period. Rocket League has also climbed into the 30 million players bracket.
For a game of this type, you’d normally expect it to be free-to-play to even contemplate 30 million players. But, to Blizzard’s credit, they’ve done it with Overwatch, and deservedly so.
A few months ago we asked if Overwatch could the 30-million mark. Blizzard still has plenty of content to come the way of the game, and we’ll probably get expansion packs, more maps and characters, and probably some new modes, too, on top of what has already come our way by way of heroes, events and maps.
It was a game so far removed from anything else that Blizzard has done, and yet they’ve managed to absolutely smash it out of the ballpark, so kudos to them!