These units are leader-specific, meaning they can be summoned to battle without having to count toward your population count.
This makes them incredibly useful when things are getting heated, as they offer power energy shields and can really help turn the battle back in your favour.
Infantry Units | Vehicle Units | Air Units | Hero Units | Super Units | Ultimate Units
UNSC Hero Units
Jerome 0-92
Training
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: 500
- Energy Cost: 400
- Build Time: 40 seconds
Research
Hijack
- Description: Hijacks vehicles and gets a health and damage boost.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 400
- Build Time: 25 seconds
Spartan Laser
- Description: Equips laser, health boost, damage boost.
- Tech Level: 2
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 600
- Build Time: 30 seconds
Neural Implant
- Description: Increase hijack speed.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 800
- Build Time: 35 seconds
Alice-130
Training
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: 500
- Energy Cost: 400
- Build Time: 40 seconds
Research
Hijack
- Description: Hijacks vehicles and gets a health and damage boost.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 400
- Build Time: 25 seconds
Heavy Machine Gun
- Description: Equips machine guns.
- Tech Level: 2
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 600
- Build Time: 30 seconds
Neural Implant
- Description: Increase hijack speed.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 800
- Build Time: 35 seconds
Douglas-042
Training
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: 500
- Energy Cost: 400
- Build Time: 40 seconds
Research
Hijack
- Description: Hijacks vehicles and gets a health and damage boost.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 400
- Build Time: 25 seconds
Rocket Launcher
- Description: Equips rocket launcher.
- Tech Level: 2
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 600
- Build Time: 30 seconds
Neural Implant
- Description: Increase hijack speed.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 800
- Build Time: 35 seconds
Banished Hero Units
Atriox’s Chosen
Training
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: 450
- Energy Cost: 400
- Build Time: 40 seconds
Research
Plasma Rounds
- Description: Increase damage and damage radius
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 400
- Build Time: 25 seconds
Scorch Rounds
- Description: Increase damages over time.
- Tech Level: 2
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 600
- Build Time: 30 seconds
Rifled Barrel
- Description: Increase damage and range.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 800
- Build Time: 35 seconds
Warlord
Training
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: 450
- Energy Cost: 400
- Build Time: 40 seconds
Research
Hammer Pull
- Description: Equips Warlord’s Hammer with gravity beam
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 400
- Build Time: 25 seconds
Hammer Stun
- Description: Warlord’s hammer stuns and deals more damage across a larger radius.
- Tech Level: 2
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 600
- Build Time: 30 seconds
Siphon
- Description: Gains health with every effective attack.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 800
- Build Time: 35 seconds
Honor Guard
Training
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: 450
- Energy Cost: 400
- Build Time: 40 seconds
Research
Mercenary Rage
- Description: Increases movement speed, attack, health and shield.
- Tech Level: 1
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 400
- Build Time: 25 seconds
Mercenary Wrath
- Description: Increase damage, health and shield.
- Tech Level: 2
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 600
- Build Time: 30 seconds
Unseen Blade
- Description: Permanent cloaking. Increases damage health and shield.
- Tech Level: 3
- Population Requirement: N/A
- Supply Cost: N/A
- Energy Cost: 800
- Build Time: 35 seconds
Infantry Units | Vehicle Units | Air Units | Hero Units | Super Units | Ultimate Units