If you've settled on Knights as your faction of choice, it's now time to choose your class. Once you've done that, use this guide...

The Knights faction in For Honor — read more about the faction in our For Honor factions guide — are perhaps the most accessible faction in the game.

They are four different classes: Wardens, Conquerors, Peacekeepers, and Lawbringers, each with their own unique defensive style, weapons, and armor.

If you’ve settled on Knights as your faction of choice, it’s now time to choose your class. Once you’ve done that, use this guide to learn the basic feats and move sets as you battle your way through those devilish Samurai and barbaric Viking!

SAMURAI GUIDE | VIKINGS GUIDE

Wardens class
for honor classes knights

THE BASICS: Wardens are powerful warriors with a very specific focus on defence, although there is a good balance next to the class’s offensive capabilities.

ARMOR OVERVIEW The Warden’s armour is a strong set of metal plates, with a face-planted helmet, which is great for protecting against strong attacks. There is good coverage across the entire torso, as well as arms and legs.

MAIN WEAPON: The weapon of choice is the Longsword, which is a two-handed sword. Despite its size, it is a powerful and versatile weapon, which is great for both offence and defence, making it the definitive Knight weapon.

 

FEATS:

Tier 1 feats

  • Body Count – Passive; Killing a soldier grants you health and stamina.
  • Conqueror – Passive; Capture and upgrade control zones faster.
  • Come At Me – Gain more Renown from kills, but take more Damage from Attacks.

Tier 2 feats

  • Inspire – Nearby allies deal more Damage, and soldiers fight faster.
  • Fiat Lux – Throw a flash grenade that blinds enemies for a few seconds.
  • Thick Blood – Passive; Gain immunity from regular bleed damage.

Tier 3 feats

  • Second Wind – Recover some of your health.
  • Pugno Mortis – Throw an explosive projectile dealing damage over an area.
  • Takedown – Throws make enemies fall to the ground.

Tier 4 feats

  • Catapult – Call a catapult strike over an area.
  • Stalwart Banner – Nearby allies continuously regain health.
  • Morale Booster – Improve the attacks of nearby allies for a short duration.

 

MOVE SET: 

Vanguard’s Advance (Chain Attack)

  • LMB, LMB, RMB (PC)
  • RB, RB, RT (Xbox One)
  • R1, R1, R2 (PS4)

Guardian’s Assault (Chain Attack):

  • LMB, RMB (PC)
  • RB, RT (Xbox One)
  • R1, R2 (PS4)

Warden’s Wrath (Chain Attack):

  • RMB, RMB (PC)
  • RT, RT (Xbox One)
  • R2, R2 (PS4)

Rushing Slash (Not in Guard Mode):

  • ↑ + RMB (PC)
  • LS↓ + RT (Xbox One)
  • LS↓ + R2 (PS4)

Crushing Counterstrike (Superior Block):

  • Mouse/up + LMB (PC)
  • RS↑ + RB (Xbox One)
  • RS↑ + R1 (PS4)

Shoulder Bash (Push Back; unlockable):

  • W,S,A,D + Space, MMB (hold) (PC)
  • LS + A, X (hold) (Xbox One)
  • LS + X, Square (hold) (PS4)

Shoulder Bash Mix Up (Push Back; unlockable): 

  • LMB, MMB (must hit) LMB (PC)
  • RB, X (must hit) RB (Xbox One)
  • R1, X (must hit), R1 (PS4)

 

 

Conquerors class

for honor classes knights

THE BASICS: These warriors come heavily armed and ready for battle. They use perhaps the best defensive tactics and stances in the Knights faction, and can work for long periods in battle as the opponent slowly but surely ties.

ARMOR OVERVIEW: This class has a strong helmet, complimented by plate armour behind clothing. Relatively well protected against an onslaught in attack and defence.

MAIN WEAPON: These guys use the Footman’s Flail, which is a powerful and gruesome weapon. They use iron chains to guide a spiked ball towards the enemy, inflicting huge amounts of damage.

FEATS:

Tier 1 feats

  • Speed Revive – Passive: Rapidly revive fallen teammates.
  • Conqueror – Passive: Capture and upgrade control zones faster.
  • Body Count – Passive: Killing soldier grants you health and stamina.

Tier 2 feats

  • Juggernaut – Trade movement speed for better defense.
  • Shield Basher – Shield based attacks now deal damage.
  • Fiat Lux – Throw a flash grenade that blinds enemies for a few seconds.

Tier 3 feats

  • Punch Through – Passive: Deal damage on blocked attacks.
  • Heal on Block – Passive: Blocking regenerates your health.
  • Pugno Mortis – Throw an explosive projectile dealing damage over an area.

Tier 4 feats

  • Dauntless – Your actions can’t be interrupted for a short duration.
  • Regenerate – Passive: Regenerates your health when out of combat.
  • Catapult – Call a catapult strike over an area.

 

MOVE SET:

Charging Heavy Attack

  • RMB
  • RT
  • R2

Conscript’s Attrition Infinite (Chain Attack):

  • Infinite LMB
  • Infinite RB
  • Infinite R1

Final Argument (Chain Attack):

  • LMB, LMB, RMB
  • RB, RB, RT
  • R1, R1, R2

Reaper’s Crush (Chain Attack):

  • RMB, RMB
  • RT, RT
  • R2, R2

Full Block Stance:

  • C
  • RS ↓
  • RS ↓

Charging Shield Crush (Knock Down, unlockable):

  • ↑ + MMB
  • LS ↓ + X
  • LS ↓ + Square

Shield Bash (Push Back, unlockable):

  • A or W or D + Space, MMB
  • LS ↑ or → or ← + A, X
  • LS ↑ or → or ← + X, Square

Shield Bash (Push Back, unlockable):

  • Mix Up RMB, MMB
  • RT, X
  • R2, Square

Shield Bash Riposte (Push Back, unlockable):

  • C, MMB
  • RS ↓, X
  • RS ↓, Square

 

Peacekeepers class

for honor classes knights

THE BASICS: The Peacekeepers are among the most agile, mobile, and quick in For Honor. They can go in and out of a battle before anyone even knows they were there! Ideal for quick assassinations, and for taking down large, heavy and occupied opponents.

ARMOR OVERVIEW: What Peacekeepers have in speed they lack in armor. They have a helmet with a visor, and a cloak to help conceal them, but beyond that, they’re rather vulnerable.

MAIN WEAPON: Peacekeepers use the trusty sword and dagger to get the job done, and they’re very effective at it.

FEATS: 

Tier 1 feats

  • Bounty Hunter – Passive: Gain Health and Stamina when you kill another hero.
  • Conqueror – Passive: Capture and upgrade control zones faster.
  • Stealth – Passive: Hide yourself from the HUD, Radar and Aim Assist.

Tier 2 feats

  • Fiat Lux – Throw a flash grenade that blinds enemies for a few seconds.
  • Thick Skin – Passive: Gain moderate Damage reduction.
  • Revenge Attacks – Passive – Attacks fill the revenge meter.

Tier 3 feats

  • Crossbow – Fire a crossbow bolt for medium Damage.
  • Pugno Mortis – Throw an explosive that deals moderate Damage in an area.
  • Sharpen Blade – Attacks inflict low Damage over time.

Tier 4 feats

  • Fear Itself – Enemies around you have lower Stamina regeneration and defences.
  • Catapult – Call a catapult strike to deal massive Damage over an area.
  • Last Laugh – Passive: Drop a high Damage grenade when you die.

Move set: 
Twisting Blade (Chain Attack):

  • LMB, LMB, RMB
  • RB, RB, RT
  • R1, R1, R2

Dervish Strikes (Chain Attack):

  • LMB, RMB
  • RB, RT
  • R1, R2

Sword Dance (Chain Attack):

  • RMB, RMB
  • RT, RT
  • R2, R2

Slipping Lunge (not in Guard Mode):

  • ↑ + MMB
  • LS (press to sprint) + X
  • L3 (press to sprint) + Square

Deep Gouge (Bleed):

  • RMB, LMB
  • RT, RB
  • R2, R1

Dashing Thrust:

  • W+Space, RMB
  • LS↑ + A, RT
  • L3 ↑ + X, R2

Sidestep Strike:

  • A or D+Space, RMB
  • LS ← or → + A, RT
  • L3 ← or → + X, R2

Stab (Bleed):

  • MMB ♦, LMB, LMB, LMB
  • X, RB, RB, RB
  • Square, R1, R1, R1

Riposting Stab (Bleed):

  • Deflect, LMB
  • Deflect, RB
  • Deflect, R1

 

Lawbringers class

for honor classes knights

THE BASICS: The Lawbringers are, as you might imagine, the bringers of justice … and they bring it hard. They have the weapon armor, arguably the best weapon, and perhaps deal the most damage in the game.

ARMOR OVERVIEW: They shouldn’t be messed with. They have very powerful armor, and their Tudor protects them against head-high attacks.

MAIN WEAPON: They use the pokeaxe, which is a brutally efficient, versatile and powerful weapon. It can brutalise opponents and cut through hoards of enemies with ease.

MOVE SET:

Book, Chapter and Verse (Chain Attack):

  • LMB, RMB,LMB
  • RB, RT, RB
  • R1, R2, R1

 Judge, Jury and Executioner (Chain Attack, unlockable):

  • LMB, RMB, RMB
  • RB, RT, RT
  • R1, R2, R2

Swift Justice (Chain Attack):

  • RMB, LMB,RMB
  • RT, RB, RT
  • R2, R1, R2

Swift Justice Finisher (Chain Attack):

  • RT, RB, RS↑ + RT, RB
  • R2, R1, RS↑ + R2 ♦, R1

Impaling Charge (Not in Guard Mode) (Push Back):

  • LS↓ + RS
  • LS↓ + RS

Impaling Riposte (Push Back):

  • Parry, RS← or RS→ + RT
  • Parry, RS← or RS→ + R2

Blind Justice Parry (Stun, unlockable):

  • Parry, RS↑ + RT
  • Parry, RS↑ + R2

Light Riposte:

  • Parry, LMB
  • Parry, RB
  • Parry, R1

Make Way:

  • Parry, LMB + RMB
  • Parry, RB + RT
  • Parry, R1 + R2

The Long Arm (Knocked Down):

  • D + MMB
  • LS↓ + X
  • LS↓ + Square

Shove (Push Back, unlockable):

  • A or W or D, + Space, MMB
  • LS← or LS↑ or LS→ + A, X
  • LS← or LS↑ or LS→ + X, Square

Shove Alternative (Push Back, unlockable):

  • Block, MMB
  • Block, X
  • Block, Square

Shove Mix Up (Push Back, unlockable):

  • RMB, MMB
  • RT, X
  • R1, Square

Daniel Soul

I eat souls for breakfast and play Dark Souls for a living. Starting my second playthrough as Deprived class. I am better than you. At Dark Souls. And probably also life.

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