It’s been a wonderful start to the new year for Monster Hunter fans with the release of the JRPG franchise’s latest iteration, but the launch has not been without its issues.
While Monster Hunter World sits firmly among some of the generation’s best — it currently has a 91 ranking on Metacritic across consoles — its Xbox One version has been plagued by online matchmaking issues, rendering one of its most important components useless while Capcom works to get it up and running again.
If you’ve had some issues connecting to Monster Hunter World‘s matchmaking lobby on Xbox One, you’re certainly not alone: there’s a known issue with the feature, which makes accessing SOS Flares or broader matchmaking functionality impossible.
The good news is that Capcom is aware of the issue, reaching out on Twitter:
“We’re aware of the Xbox [One] matchmaking issues and [the development] team is actively investigating it, we’ll update you as soon as we can,” the publisher said.
The problem persists whenever you start a game, and have the option of playing privately or in a solo session. You can also choose to play in a session where others are visible within your game world.
Part of the Monster Hunter World appeal is the ability to jump in and hunt monsters with other players, so a matchmaking issue really hurts the game’s overall functionality on Xbox One as it stands. Hopefully they can get it sorted sooner rather than later.
There is somewhat of a workaround: you can invite someone directly to a private lobby, although this doesn’t quite marry up with the experience offered when connecting via the matchmaking lobby.
It should probably come as no surprise that the game has experienced some online issues on Xbox One, seeing as the game never had an online beta test as it did on PS4. That said, PS4 gamers have experienced their own fair share of problems since last week, so it’s not quite exclusive to Xbox One players.