Activision and Sledgehammer Games lifted the lid off of Call of Duty: WWII overnight, showcasing the franchise’s epic return to the nitty-gritty boots-on-the-ground gameplay that defined the series in its early years.
You can watch the official reveal trailer below, which showcases in-game footage for Sledgehammer’s epic, which launches November 3 on Xbox One, PlayStation 4 and PC.
We also have fresh new details about the game’s multiplayer modes, although we shouldn’t expect any more details about the game’s competitive element until E3 in June, with Sledgehammer confirming that the game will be playable for those in attendance.
Here are the Call of Duty: WWII multiplayer modes and features we know about so far.
This mode sounds similar to Battlefield 1‘s Operations mode. It’s narrative driven, and will have players take part in historical battles as either the Axis or the Allies.
Headquarters is a “robust social space”, in which players will be able to rally and interact with other players. You can probably expect this to be similar to Destiny‘s Tower. Headquarters is said to offer “interaction, recognition and awards unlike anything experienced in the franchise to date.”
We should probably also expect traditional multiplayer games such as Team Deathmatch, Domination, and the Call of Duty favourite, Search and Destroy.
The reveal didn’t detail much else about multiplayer outside of the above, but E3 stands to be the big reveal for the game’s competitive component.