We’ve seen nothing in the way of gameplay or even concept art, but publisher Activision insists Destiny 2 is destined for a 2017 release.
Upon confirmation of the game’s existence and release window last month, we got little in the way of solid details outside of the game having a “cinematic story and relatable characters”.
We now have our first solid piece of information of the game, straight from Bungie HQ, and it might generate a mixed response from Destiny diehards.
Speaking on its official blog, Bungie has detailed its vision for the sequel and how it plans to evolve the experience.
“Sequels represent the start of a new adventure for every player, with new worlds to explore, new stories to tell, new powers to acquire, new loot to earn, and much more,” the studio said.
In line with this vision, players will not be able transfer most of their personalised character over to the sequel.
“We believe this is the best path forward. It allows us to introduce the major advancements and improvements that all of us expect from a sequel, ensuring it will be the best game we can create, unencumbered by the past,” Bungie said.
So what does this mean, and what will you be able to carry over?
All power, possessions, currency, and Eververse items will not be able to be brought forward from Destiny to Destiny 2.
While Destiny will have its last ever live event — Age of Triumph — soon, with a reveal next Wednesday, Bungie insists that servers will stay active once Destiny 2 is released, so you’ll be able to return to the game and still access your character.
Interestingly, Bungie said that if you have achieved a Light Level of 20 and have completed the Black Garden story mission, you’ll be able to carry over your character personalisation, including class, race, gender, face, hair, and marking selections.
Despite having shown absolutely nothing about the game, Activision CEO Eric Hirshberg says developer Bungie has done a “very nice job on two fronts”.
One of those fronts was that the game would appease fans of the original, and that a lot of what made the first game great and so popular will be carried over into the sequel.
The second front is that it will offer a “great cinematic story”, which he explains as being a “real focus”.
He goes further, teasing Destiny 2‘s narrative potential by saying it will have “a great case of memorable, relatable characters”.
The word “accessible” was used a lot, with a promise that it will be welcoming for new players but still deep enough to satisfy diehard players of the first game.
What are your thoughts on Bungie’s approach to character cross-over in Destiny 2? Sound off in the comments below!