EA may have put the Need For Speed franchise to rest temporarily on console, but that doesn’t mean it can’t embrace the ever-growing intrigue in VR gaming.
Developed in Melbourne by EA’s Firemonkeys studio, Need For Speed No Limits VR will “deliver visceral, intense racing action, never-before seen on mobile.”
“We’re always looking for ways to make our games more intense, more immersive, and more fun – and we are excited to bring Need for Speed No Limits VR to Daydream,” said Tony Lay, General Manager, Firemonkeys. “We think players will love this all-new way to experience the world of Need for Speed No Limits.”
There will be more than 30 cars available in the game, including Lamborghinis, Mazadas, Fords, McLarens, and much, much more.
It will feature 60 events across 12 tracks, with playable regions including Central, The Cape, Los Verdes and Blackridge.
You’ll be able to race through five different race types, while the Google Play Games Login online component allows you to race and compete against players from around the globe via the game’s leaderboards.
“EA and Firemonkeys create some of the best games in the world, and we’re thrilled that they’re developing for Daydream,” said Mike Jazayeri, Director of Product Management for Daydream. “Need for Speed No Limits VRleverages Daydream’s powerful performance and controller in an immersive racing game for any Daydream-ready phone.”
Google Daydream launched last month, and is built into the Android operating system starting with the release of Android 7.1 Nougat.
Daydream only works on certain newer phones with specific components, so unless you have purchased and entered into a new contract for a phone since the Daydream’s launch, you may have to wait before jumping into Need For Speed No Limits VR.
Currently, the only phones compatible with Daydream are Axon 7 by ZTE, the Pixel and Pixel XL from Google, and the Moto Z range from Lenovo.