The first major update patch for The Division launched yesterday, bringing with it a hoard of gameplay refinements and updates (including spectator view for when you die during a mission), as well as the first of what will hopefully be many incursions: Falcon Lost.
First thing’s first: you need to be level 30 to even see the Falcon Lost incursion on your map. Anything below that and it simply won’t appear, so start boosting!
Now, The Division should update automatically for you, but if it doesn’t you’ll need to manually approve of the 1.1 update before you boot the game up. Once the update is active and installed, boot the game up and leave your safe house.
Once you leave the safe zone, the mission will appear on your map: specifically, it appears in the bottom-right corner of the map.
The 1.1 Update Patch also applies the following changes/refinements.
- Increase drop rates of High-End items on named NPCs (100% drop rate, actually)
- Increase drop rates of Division Tech, to make it less of a bottleneck than it currently is
- Modify loot tables for each named NPC, to make the hunt for loot more controlled
- Increase conversion costs of lower quality materials to high quality ones, making it harder to convert low quality materials into high quality ones
- Decrease construction yields, making it less interesting to farm lower quality items in order to obtain crafting materials, and because you’ll get more High-End items as a whole
- Increase cost of crafting High-End items, because High-End materials will be much easier to come by
Early reports have the Falcon Lost incursion as being undoubtedly the hardest thing at the game, so it’s probably a good thing they’ve set a minimum level of 30 to be able to even see it on the map. There are also minimum gear and weapon requirements to be able to start the mission, so be sure you’re stocked up and looted out before you jump into a match: no one likes a group member that’s under-prepared!