With NBA 2K20 around the corner and set to launch on September 6, 2K Sports is ramping up the hype machine, with the demo dropping last week and a hoard of new features and modes being revealed almost daily. Most recently we’ve had the revamped MyTeam mode detailed, and safe to say it’s generating plenty of excitement amongst NBA 2K‘s faithful.
MyTeam, once an NBA 2K stalwart that has fallen away in recent years, has been on the receiving end of a major revamp, with new superstar players, modes and features set to propel the mode up the ranks to one of the most played modes in NBA 2K20.
If you’ve never dived into a MyTeam mode, NBA 2K20 may well be the best time to jump in for the first time. The fantasy mode allows you to build a squad from start to finish using your own specially crafted and earned players. Effectively, you’re putting together your very own All Star team.
Let’s take a look at what’s coming and what’s new in NBA 2K20‘s MyTeam.
The Perfect Start
Perhaps one of the more damning elements of the NBA 2K experience in past years has been the abundance of microtransactions. Unfortunately, in-game purchases have significantly impacted the balance of skill and matchmaking in modes like MyTeam, with players prepared to use real money more likely to build a superstar team over a short period of time.
In NBA 2K20, that changes. From the very start of your MyTeam experience you’ll be able to select one card from a deck of five, to start off with one of Tracy McGrady, Derrick Rose, Dirk Nowitzki, Vince Carter, or Hakeem Olajuwon.
This will significantly boost the team building process for MyTeam players, and so it stands as one of the more significant additions to the MyTeam mode.
This is a simple yet important change: access to the Auction House in NBA 2K20‘s MyTeam will only require having collected 30 cards, whereas previous years you had to complete a whole set of often trivial tasks.
You’ll start the game with the ability to unlock 20 cards, so it shouldn’t take long to unlock the Auction House from the get-go.
Another mini “fix” of sorts, where cards are now locked to the player’s actual position (along with a sub-position).
In past years, players could start a match in one position, only to end up in another position completely out of sync with their real life purpose.
In NBA 2K20‘s MyTeam, we’ll see players locked to their respective roles, meaning you won’t see high-ranked forwards or centres subbed into point guard late into a match.
Team Ratings Fix
It’s taken a few years to implement, but NBA 2K20 finally sees the introduction of a hard team rating in MyTeam. This stands to significantly improve the matchmaking functionality of the mode and experience for players.
Previously what we saw was players stack their starting five with low-tier talent to force a battle against a low-ranked player. They could then bring in top-ranked players off the bench, creating an unbalanced and broken matchmaking system.
This year, team ratings are introduced to rank players and teams based on the entire team’s roster, ensuring players will no longer be able to exploit the system using this starting-five “cheat”.
Evolution Cards stand to be an integral part of the NBA 2K20 MyTeam experience for players, even if the introduction has been somewhat controversial.
With the Evolution Cards system, you’ll be able to upgrade certain cards throughout the game, completely certain goals and objectives to get the card up to the require cap level for the level increase.
Interestingly, and importantly, you’ll be able to immediately upgrade a card right up to galaxy opal levels, and then sell it immediately in the Auction House.
It’s clear that 2K Sports has focused on limiting the impact of in-game purchases in NBA 2K20, and the ability for players to earn in-game currency this way means players not prepared to spend real cash aren’t at as big a disadvantage anymore.
There’s a lot more set to be featured in NBA 2K20‘s MyTeam, so check out the video below for more information.