Overwatch has seen a significant change and addition in the way of the Workshop, which is already starting to generate plenty of amazing ideas and creations from the Overwatch community. As such, we’ve put together a list of the best Overwatch Workshop ideas so far. Check out the top 10 below, and share your favourites in the comments below.
Okay so we all know that the “aimbot” is a big, bad dirty world in the gaming realm, but given Blizzard has actually given us the capacity to built whatever the hell we want, it goes without saying that one must jump into an Aimbot creation in Overwatch Workshop. Check out the Overwatch Workshop aimbot here.
This may be, as one player called it, Overwatch at peak potential. There doesn’t appear to be much to it: simply knock your opponent out using Ana, and then hover over them, Halo-teabag style, to claim the kill.
Code: No code, the game is available in the PTR Arcade
Gun Game may well be the best thing to come from Overwatch Workshop yet. And it may well be the least complex of everything we’ve seen thus far.
Just like many other Gun Game before it, in the Overwatch version you automatically switch heroes once you claim a kill. The first player to survive through every hero is crowned the winner.
Okay so this probably needs a bit of work with the creator even admitting that it’s a bit buggy, but this has an awesome Diablo feeling about it, and it’s difficult not to see just how influential that game was on Overwatch.
If you ever played Superhot, well done, because it’s one of the more unique and interesting shooters of all time. With the release of Overwatch Workshop we now have our own Overwatch-themed equivalent.
- Team 1 can only play as Soldier: 76
- Team 2 players can choose between Genji, Tracer, or Lucio
- All players from team 1 have the ability to stop time by not moving. You go back to real time when you start moving again.
- Team 1 players cannot use any abilities or shoot if they are in slow motion.
- Team 1 players deal more damage (150%) when moving
- Team 2 players heal over time (25HP per second) when team 1 players stop moving
So this is less of a mode and more of just Hammond being a downright maniac, but my love for Katamari Damacy makes this difficult to ignore.
TDM Bastion Helicopters
Bastion? Check! Sentry? Check? No Gravity? Check! Free movement? Oh yeah!
Saw this gamemode and decided to try the Workshop to improve it: TDM Bastion Helicopters from r/Overwatch
12 Hamsters, one finishing line. It sounds simple, but it’s utter insanity … and sheer brilliance.
The new workshop feature in @PlayOverwatch is INCREDIBLE, there are going to be so many amazing custom games made with it. I have no idea what I’m doing but still managed to make basic Hammond racing with the help of my stream 😀— Fenner (@DanielFenner) April 24, 2019
If you wanna play too the import code is: JWY47 pic.twitter.com/6PzzQgnKOC
Super Smash Bros Overwatch
This one is still very much a work in progress, given its popularity and the fact its creator has been inundated with suggestions.
Still, it stands as one of the more intriguing and fun game modes to come out of Overwatch Workshop thus far.
Okay so like Katamari Hammacy, it’s not a mode persay, but it has the potential to become something huge.
Because why not? Balls of Hammonds, battling it out to knock opponents off the capture point.
What are your favourite Overwatch Workshop modes, modes, and heroes? Sound off in the comments below!