It’s now official: Microsoft new console, codenamed Project Scorpio, is a complete and utter beast of technological architecture.
It will be the most powerful home gaming console on the market, trumping the PS4 Pro by a significant margin.
Importantly, the console appears to have hit the 6 teraflops benchmark set by Microsoft during the console’s unveiling, and has also delivered on native 4K gaming.
Unfortunately, beyond all of that marketing fluff, it’s a little difficult to understand what the hell all of it means. Don’t worry, you’re not alone in thinking you know what it means, but you don’t really.
Let’s break down the console’s specs, shall we?
- Eight custom x86 cores clocked at 2.3GHz
This CPU is roughly 30 percent faster than the Xbox One’s.
- 40 customised compute units at 1172MHz
The GPU is 4.6 times more powerful than Xbox One’s.
- 12GB GDDR5
Of that 12GB of memory, 4GB is reserved for the system, meaning an additional 8GB is available for games, up from the Xbox One’s 5GB.
These specs, basically, allow the console to reach that native 4K benchmark Microsoft promised it would. It’s worth noting that it’s not a full “next generation” system. The CPU is ultimately what holds in back in that regard, as it needs to be able to play all past Xbox One games. But it’s a significantly faster console than the Xbox One, which will allow it to render assets at a much faster rate, and play games in native 4K.
Still have questions? There’s probably no further simplification possible. Simply put: Project Scorpio is a “premium” model of the Xbox One, meaning it’s faster, slightly more powerful, and, most definitely, far more expensive.