Yooka-Laylee stands as a bridge between the modern platformer and a forgotten era.
The spiritual successor to Banjo-Kazooie and others like it has been high on gamer wishlists since its crownfunding campaign kicked off on May 2015.
Banjo-Kazooie designers Chris Sutherland, Steve Mayles, Steven Hurst, and Grant Kirkhope, among others, are reprising their roles on a team made up of game designing superstars. Yooka-Laylee has been set up to succeed, and it simply can’t fail. It can’t.
It promised as part of the game’s Kickstarter campaign that it would be coming to Wii U, but that plan has been scrapped, with it now set to come to Nintendo Switch.
Anyone that has donated to the game’s Wii U development can choose another version.
“We’re sad to announce that despite our best efforts and exploring every possible avenue, we have encountered unforeseen technical issues that unfortunately mean it will be impossible for us to release Yooka-Laylee on Wii U as initially planned.” Gavin Price, Studio Director, Playtonic Games said.
It’s scheduled for release on April 11, 2017 for Xbox One and PlayStation 4, with Switch expected around the same time.
You can pre-order the game for AUD $59.95 in both digital and physical version at participating stores.
If you were a Kickstarter backer, you’ll have the option to upgrade to a physical version.
Developed by Playtonic and published by Team17, Yooka-Laylee stars the charismatic new buddy duo Yooka and Laylee, who use an arsenal of special moves to explore – and expand – 3D worlds filled with collectibles to discover, secrets to unlock and a cast of quirky characters to meet (or defeat).
A new trailer has also been released, showcasing new gameplay and a new world for the duo to explore in the game: Capital Cashino. Check it out below.