Fallout 4 PS4 mod support: Here’s what you need to know Fallout 4 PS4 mod support: Here’s what you need to know
It's been a long time coming, but Fallout 4 PS4 gamers may finally get the mods they've so passionately been craving. Fallout 4 PS4 mod support: Here’s what you need to know

It’s been a long time coming, but Fallout 4 PS4 gamers may finally get the mods they’ve so passionately been craving.

According to developer Bethesda, it was Sony who was holding up the game’s support for mods. We saw with the recent release of Skyrim: Special Edition on Xbox One and PS4 that the former had unhinged support, while the PS4’s modding platform was hindered by restrictions. Prospective modders are only able to use internal assets, while Xbox One gamers can use custom-made ones, which, as you might imagine, makes for a far more diverse and interesting selection of mods.

One has to wonder if Sony would even have relented had Bethesda not made it known to the world that it was the PlayStation team restricting the support. Now that Skyrim has it, it was only a matter of time before Fallout 4 did.

We don’t have a solid release date, and all Bethesda is saying is “this month”, so keep an eye out.

MORE:   Fallout 4 review - A rad time

So what’s the go with mods? Here’s everything you need to know before jumping in.

How to create mods

Xbox One and PC modders have had access to the Fallout 4 Creation Kit for some time now, but Bethesda reports that it has since been updated and is now available to PS4 gamers.

The Creation Kit only works on Windows, and can be downloaded from here (WARNING: That is a direct link to an .exe file). If you’d like to play it safe and go through the official Bethesda forums, visit this link. The launcher will need to be updated in order to be compatible for PS4.

CreationKit.com acts as a fantastic resource for anyone looking to get into the modding scene that doesn’t have much experience.

The limit for mods in the PS4 version of Skyrim was around 900MB, compared to 2TB for the Xbox One. This is because Xbox One mods require more space due to the nature of the custom-made assets, whereas the PS4 version is simply recycling what’s already available in the game.

MORE:   Fallout 4 Fat Man and Mini Nuke Location Guide

Bethesda says it doesn’t know if external assets will ever be permitted on the PS4, admitting it “isn’t up to us” when asked about the possibility.

Fallout 4 mods are expected to hit PS4 later this month.

Profile photo of Gaetano Prestia

Gaetano Prestia Editor in Chief

Gaetano loves Doritos and always orders Mountain Dew with his KFC. He's not sorry. He also likes Call Of Duty, but would much rather play Civ. He hates losing at FIFA, and his pet hate is people who recline their seat on short-haul flights.

No comments so far.

Be first to leave comment below.