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Call Of Duty: Infinite Warfare dev turns to pro players to tune spawning

Call Of Duty: Infinite Warfare developer Infinity Ward is hoping pro players can help the studio develop the best entry in the franchise yet.


Released along Modern Warfare Remastered as part of the Legacy Edition, Call Of Duty: Infinite Warfare‘s multiplayer experience will undoubtedly come under plenty of scrutiny, with many of its predecessors having helped define multiplayer shooters over the past decade.

The pro gaming circuit has been an important cog in the Call Of Duty juggernaut for a number of years now, and as such developer Infinity Ward is turning to them in the hope of tuning Infinity Warfare‘s multiplayer to make it the best in the series yet.

Speaking with GamesRadar, Activision eSports brand development director Jay Puryear said the studio was turning to pro Call Of Duty players to help improve the multiplayer experience.

“They play at such a high level,” Puryear said. “They’re like ‘I expected you to spawn here’ or ‘if I control the map in such a way you should spawn over here.”

Puryear explained that pro players help with spawning, tuning, weapons and content, and that they “have an opinion on all of that”.

It’s interesting that they’re going down this path. What’s even more interesting is whether Infinity Ward is turning to past Call Of Duty games’ telemetric data to help design maps, and if they are, whether it was public servers or pro matches they were using to help design the game.

Call Of Duty eSports is a pretty big deal. The Call Of Duty League attracts thousands of prospective players from around the globe in the events Challenge Division, offering a pathway to eSports success and big bucks.

Call Of Duty: Infinite Warfare launches November 4 on Xbox One, PlayStation 4 and PC.

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Thursday 19th of May 2016

I hate being in a place that has limited speed for the internets, otherwise I would be the COD master

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