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Ratchet & Clank update 1.03 now live, fixes multiple bugs

Update 1.03 fixes a number of game-breaking bugs in the acclaimed PS4 platformer.

ratchet and clank bugs

Ratchet & Clank developer Insomniac games has released details of update 1.03 for the critically acclaimed platformer.

The update addresses a number of gameplay and technical issues, including balancing of the FMV and game volume, a bug where players got stuck on Aridia near hydrodisplacer section, as well as a frustrating bug where XP/levels gained after final boss would not carry over to new Challenge Mode.

Check out the full update summary below.

Update 1.03

Balance FMV and game volume

Trading Cards – Adjusted card drop probabilities

Adjustments to hoverboard races

Trade Up Fixed issue where trophy could not be unlocked if all cards are collected before trading.

Fixed issue where players got stuck on Aridia near hydrodisplacer section
Fixed issue where players could not obtain Gold Bolt on Gaspar
Fixed issue where players couldn’t finish flying section (and trophy) on Pokitaru due to crash.
Fixed issue where hoverboard races on Rilgar were not available
Fixed issue where players could get stuck on Warship in Nebula G34
Fixed issue where players could get stuck on Kalebo III
Fixed issue where players could get stuck during trespasser puzzle on Deplanetizer
Fixed issue where dying at the same time as the final boss causes fight to contantly reload
Fixed issue where Hologuise isn’t available on Deplanetizer.
Fixed issue where Grim’s garage won’t open on Veldin after killing enemies.
Fixed issue where game could crash on Batalia while obtaining RYNO card.
Fixed issue where cinematic on Aridia would play when dying before clearing area.
Fixed issue where XP/levels gained after final boss would not carry over to new Challenge Mode.

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Photo Mode
Use “No HUD” cheat with the Plasma Striker zoom

Big Al’s audio should now properly play

Tech Head Trophy should unlock properly

Fixed issue where Kerwan train sequence wouldn’t start.
Fixed issue on Pokitaru where Big Al/Felton would not progress back to ship.
Fixed issue where crates would disappear at certain camera angles.
Fixed issue on Nebula G34 where player could not progress after boss fight.
Fixed issue where boost rings would sometimes disappear during hoverboard races.
The Bouncer now retains XP and upgrades if entitlement is lost.

The studio is also looking at some common issues, although it appears they won’t be fixed by 1.04.

Investigating “Et tu Copernicus” trophy not unlocking properly
Investigating issue where player cannot collect 100% of the Telepathopus brains

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