NBA 2K15 MyCareer Tips NBA 2K15 MyCareer Tips
NBA 2K15 is back again with another round of MyCareer ballin’. The iconic and popular role-playing mode puts the power in your hands on... NBA 2K15 MyCareer Tips

NBA 2K15 is back again with another round of MyCareer ballin’. The iconic and popular role-playing mode puts the power in your hands on the way to NBA stardom. Think you have what it takes to work your way through the league undrafted? Here are a few tips to help you make a name for yourself.

Choosing A Position

Your primary position of your NBA 2K15 MyPlayer should reflect your play style. If you’re a controlling player that wants to dictate the pacing and style of your team’s offense, then obviously PG is the way to go.

If you’re more of a slasher, off-ball mover who likes the outside shot and the occasional dunk, then the SF or even an athletic PF is the way to go. The SG position I feel is restricted, because you can often be given the point during a match, and I find that in-game flexibility in dictating the ball is more difficult at this position than any other. It’s still a fun position to play, though, especially if you’re a catch-and-shoot type of player.

Both C and PF can be a lot of fun, but just like the PG, you need to know when and how to control the offense: having a pass request ignored leads to a lower teammate rating, and there’s also more of a reliance on your ability to defend the post and grab a defensive rebound. Allowing the opposition to grab an offensive rebound can really hurt your teammate rating. The positions are also more reliant than others on the proficiency of the AI’s offensive awareness, as you’ll be relying on the AI to run plays and move around the court.

My favourite position is PG, but that’s because I understand the fundamentals of the sport and what’s required of that position. If you’re unprepared to run a patient offense, pass the ball around and get into space, then the position can make it tough to hit a high teammate grade.

If you’re unprepared to run the point, then SF or SG is a good option, mid-height (around 6”6).

Here are a few basics to remember:

– Creating a lean and quick player is important, because getting up and down the court in transition is key for a good teammate grade. That said, you don’t want to give up too much on strength and agility, so try to find a middle-ground.

– While it’s good to focus on key attributes – you might want your player to be an outside beast, or maybe a defensive powerhouse – MyCareer is actually a lot easier and satisfying if you mould an all-round good player, a player that is equally as efficient on both ends of the court.

Key Point: Think about the type of player you want to create in line with your own play style. If you’re a controlling player, PG is for you. A banger? The PF or C. Or an all-round defensive and offensive role player, then SG or SF is your calling.

Your First Contract

Unlike previous years, NBA 2K15‘s road to the NBA is tough. There’s no Rookie Showcase, and your player won’t be drafted. Instead, you’ll need to work your way into an NBA team via 10-day contracts.

When you first start MyCareer, you’ll get a list of interested teams, with an “interest” meter, as well as a minimum teammate grade to earn a contract. But these aren’t the only things you need to consider: look at who their starting and bench players are at your position, because this will determine your role in the team.

My player, for example, is a PG. Atlanta had 97% interest in me with a D- minimum rating. Their starting point guard only had a 74-point rating, and their bench PG was high 60s. Compare this with, say, Chicago, and I’d be competing with Derrick Rose in the high 80s, and Kirk Hinrich: it would take me a lot longer to break into that starting 5.

When you choose a team, you’ll need to try out. This is NBA 2K15’s equivalent of the Rookie Showcase.

Here are a few basics to remember:

– Don’t force the shot or steal: you don’t want to do anything that will hurt your teammate grade.

– If you’re running the point, run it slowly and patiently.

– Try your best to get a ranking in the A-B range, even if the minimum requirement is well below that. At the very least you’ll earn extra VC for your troubles.

– Rebounds and blocks earn you a lot of praise from your teammates, as do assists. Don’t try to steal on every possession, and don’t keep calling for the ball: ignored requests for the ball hurt your rating.

Key Point: Stay focused on defensive, and move during offense. Don’t force the shot. When choosing a team, tak the current roster into consideration, and decide whether you feel your player can fit into their rotation.

Upgrading Attributes

NBA 2K15 does away with single attributes and instead has six main Attribute categories: Jump Shooter, Inside Scorer, Athlete, Playmaker, Rebounder, Defender.

While it bundles a lot of the categories under one banner – free throws, mid-range shots and long-range shots are all increased whenever you buy a “Jump Shooter” upgrade, for example – it actually makes it a lot easier to mould your player around your specific style. I mentioned above that it’s important to create an all-round good player, but that doesn’t mean you shouldn’t prioritise.

A PG, for example, probably doesn’t need to be a prolific rebounder. It’s important to have the awareness to take a rebound, sure, but it’s not as important as being a good jumper shooter, or having a high Playmaker rating. If your PG is a better rebounder than he is a playmaker, you’re going in the wrong direction.

I also started a Center player, and decided to focus on a Defensive-minded inside-scorer, with a smooth outside touch. Think Dirk, or maybe even a taller Durant. I prioritised the Center’s most important attributes – defense, rebounding and inside scoring – and then occasionally and slowly improved his outside touch.

My PG is a different kettle of fish. Because defending opposing point guards can be tough, I felt it was important to have a high defensive rating, perhaps even more important than being a good playmaker: stopping your opponent from scoring and providing good on-ball defense will improve your teammate grade. I focused on Defense first, Playmaker second, Athlete third, and Jump Shooter fourth.

You might question my decision to relegate Jump Shooter to fourth most important attribute for my player, but it’s easier to get a good teammate grade by moving the ball, getting back in transition, running a good offense and playing good D, then it is to just hit jumper after jumper: having the faith in your team while playing either guard position will certainly help you a lot.

Here are a few basics to remember:

– Create a well-rounded player, but still prioritise the key Attributes of your player. Choose an order, and maybe a good ratio to upgrade: for every two Rebounder upgrades you buy for your Center, for example, you buy one Defender.

– Don’t focus on Jump Shooter for a guard or forward: you’re going to get a better teammate grade by defending well and just playing your role on offense. If the ball moves well enough and you get into space, you’ll hit the open jumper.

Key Point: Understand the role of your position. A Center needs to be a good rebounder and inside scorer, not a good athlete or outside threat. A PG needs to be a Playmaker and Defender, not necessarily an efficient jumper shooter.

Getting A Perfect Grade

On Offense

This of course depends on your position, but understanding and embracing the fundamentals of basketball is key.

Firstly, don’t force shots: taking a bad shot will hurt your teammate grade.

Secondly, don’t over-dribble. This can lead to a turnover and, again, a poor teammate grade.

Use screens often – B/Square – when you don’t have the ball, both on and off the ball: running off-ball screens to get teammates open for a pass and score will earn you VC and a teammate grade increase.

Calling for the pick when you’re playing the point can make for a quick lane to the basketball, or a pick-and-roll can make for an easy assist, just don’t pass through traffic or over an opponent, because they’ll probably steal the ball.

Also, don’t hyperventilate on a fast break: unless you have a clear pass path to the player, even a direct pass can lead to a turn over. The defensive awareness of the AI is simply too high to ignore.

Here are a few basics to remember:

– Move off the ball a lot.

– Set screens.

– Rush the basket for an offensive rebound.

– Don’t force a shot.

– Don’t over-dribble.

– Don’t make outrageous passes through traffic.

On Defense

NBA 2K15 is a cruel mistress, particularly on defense. You’ll annoy your teammates if your direct opponent scores a basket, unless you’re playing good shot defense and at least attempt to block the shot.

Using LT/L2 to lock-on defense is good, but it leaves you vulnerable when there’s an open lane. Keep a good distance from your opponent, but don’t give them too much space because they’ll take the open shot. Just enough distance so that you have room to move into position if they start to run you off the dribblee. Lock-on D is good once they’ve broken into the key and you want to stick to the opponent while they’re trying to cut through the lane or make a shot.

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Here are a few basics to remember:

– Watch out for the screens: try to push through or around them as quickly as possible.

– Don’t get caught ball-watching. Watch how the AI is moving around the court, and try to predict screens, isolations and cuts.

– If you end up locked into a switch defending a player in a mismatch, don’t just run back over to your player: if your AI teammate doesn’t acknowledge the switch, your other player will be open for a shot, and this can cost your teammate grade.

– Don’t try to force the steal: you can make a silly foul. Only do it when the defender shows you the ball, and only try once. If you don’t pull the steal off, don’t keep spamming the steal button.

Got any NBA 2K15 MyCareer tips? Share them below!

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Gaetano Prestia

FENIXbazaar was founded by Gaetano Prestia in early 2016. After almost a decade as editor of MMGN.com, Gaetano broke away to start his own gaming community, with a focus on open and free engagement, and user-generated content.

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